ScreenManager#

New in version 1.0.0.

ScreenManager class equivalent. If you want to use Hero animations you need to use MDScreenManager not ScreenManager class.

Transition#

MDScreenManager class supports the following transitions:

  • MDFadeSlideTransition

  • MDSlideTransition

  • MDSwapTransition

You need to use the MDScreenManager class when you want to use hero animations on your screens. If you don’t need hero animation use the ScreenManager class.

API - kivymd.uix.screenmanager#

class kivymd.uix.screenmanager.MDScreenManager(*args, **kwargs)#

Screen manager. This is the main class that will control your MDScreen stack and memory.

For more information, see in the ScreenManager class documentation.

current_hero#

The name of the current tag for the MDHeroFrom and MDHeroTo objects that will be animated when animating the transition between screens.

Deprecated since version 1.1.0: Use current_heroes attribute instead.

See the Hero module documentation for more information about creating and using Hero animations.

current_hero is an StringProperty and defaults to None.

current_heroes#

A list of names (tags) of heroes that need to be animated when moving to the next screen.

New in version 1.1.0.

current_heroes is an ListProperty and defaults to [].

check_transition(self, *args)#

Sets the default type transition.

get_hero_from_widget(self)#

Get a list of MDHeroFrom objects according to the tag names specified in the current_heroes list.

on_current_hero(self, instance, value: str)#

Called when the value of the current_hero attribute changes.

add_widget(self, widget, *args, **kwargs)#

Changed in version 2.1.0.

Renamed argument screen to widget.